The Mortal Kombat franchise has a controversial history, but this time, it's not about its violent content. The recent release of the Mortal Kombat: Legacy Kollection has sparked a debate among fans and collectors, leaving many disappointed and confused.
A notable absence: The collection includes the arcade port of Mortal Kombat 4, but here's where it gets controversial—the PlayStation and Dreamcast versions are missing! Digital Eclipse, the developer, cited technical limitations as the reason. However, what's even more surprising is the exclusion of the Game Boy Color version, which they originally developed. This version is now infamous, deemed one of the worst fighting games ever by YouTuber Matt McMuscles.
But why was it left out? The Game Boy Color version of Mortal Kombat 4 is notoriously bad, with an awkward 3D fighter experience on a handheld. The graphics and soundtrack are cringe-worthy, as McMuscles points out in his review. So, was it a quality-driven decision by Digital Eclipse? Or is there more to this story?
The absence of this version, despite the inclusion of other Game Boy titles, raises questions. Could it be that Digital Eclipse didn't want to draw attention to their past work, which has been heavily criticized? Or is there a technical challenge they haven't disclosed?
This exclusion has left fans wondering and the gaming community divided. What do you think? Was Digital Eclipse right to omit this version, or should they have included it, warts and all? Share your thoughts in the comments below!